SWTOR discussion for people who didn't cancel it

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Re: SWTOR discussion for people who didn't cancel it

Postby Clem » December 27th, 2011, 2:40 pm

rabb wrote:I don't know how to phrase it more clearly, so...well played?


Yes. See you there?
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Re: SWTOR discussion for people who didn't cancel it

Postby miketheknife » December 27th, 2011, 8:13 pm

I have looked and looked for info on how you get a guild hall and amazingly, it appears that they DON'T EXIST!!!!!

There are some vague rumors about a future addition that will allow us to have some kind of guild capital ship, which would be AAAAAWWWEEEESSSOMMMEEEE

but in the meantime we'll just have to do without. i just figured out that the fleet center has a 'bank' where you can store shit. Which is way freaking cool.
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Re: SWTOR discussion for people who didn't cancel it

Postby Clem » December 27th, 2011, 8:52 pm

There is also a Galactic Trade market on the Imperial star base that is basically an in-game eBay. You can buy and sell with other players the items you find or craft. You can find really cool stuff a lot cheaper than from vendors and sell stuff for more than you'll get from vendors.

I also discovered that you can craft items from "ingredients" that are in your ship's cargo hold. That discovery freed up a lot of inventory slots for me.
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Re: SWTOR discussion for people who didn't cancel it

Postby miketheknife » December 27th, 2011, 9:46 pm

Also Domo bought a segway scooter and paid like 40 grand just for driving lessons.
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Re: SWTOR discussion for people who didn't cancel it

Postby fuzz_e_bizkitz » December 28th, 2011, 12:46 pm

Ok so other than some weird lag issues I have to say very smooth launch and great game.

Has anyone else experienced lag when entering a building/instance? I had it happen a couple times last night on Hutta. When I changed my graphics settings to low it worked much better. Just thought it was weird. I could run outside and things were great run back in and full on craptacular.

Another question, what happens if my Empire guy guys full lightside?
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Re: SWTOR discussion for people who didn't cancel it

Postby rabb » December 28th, 2011, 12:50 pm

Yes, when I go into most cantinas or populated indoor areas it lags a good bit...probably my PC though, I have my settings pretty low
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Re: SWTOR discussion for people who didn't cancel it

Postby JohnnyHustler » December 28th, 2011, 1:03 pm

fuzz_e_bizkitz wrote:Another question, what happens if my Empire guy guys full lightside?


It probably rips open the space/time continuum and breaks the internet.


Or, it probably alters what powers/quests you get. It's really 50/50 either way.
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Re: SWTOR discussion for people who didn't cancel it

Postby miketheknife » December 28th, 2011, 1:18 pm

I am making my jedi go dark side, but haven't gotten far enough to see anything cool happen
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Re: SWTOR discussion for people who didn't cancel it

Postby fuzz_e_bizkitz » December 28th, 2011, 1:49 pm

rabb wrote:Yes, when I go into most cantinas or populated indoor areas it lags a good bit...probably my PC though, I have my settings pretty low


funny thing is the palace and places with a lot of people it didn't effect so much. It was the factories and places that I believe get instanced as part of quests. Mainly the [Heroic 2+] areas, but did happen in one on the main quest line for Agent. I just though it weird that graphics would effect it as much as it did for where I was. Happened to another guy in my group who was running a much better rig than mine, but the third guy was not effected at all and had a mediocre PC like myself.

I am not sure I quite understand the social points and group conversations though. I blindly started one yesterday and fumbled my way through it. I get the why, just not the how or what.

I was concerned about the continuum but was curious if I get kicked out of the Empire at some point or if a new quest line comes up were Darth Hoodie tries to take me out for being TOO good. I guess I don't really want specifics just want to know if it does alter quest lines more than just weapons choices.

I am rambling sorry I have been back and forth between this post and work and ADD and would rather be playing the stupid game.
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Re: SWTOR discussion for people who didn't cancel it

Postby rabb » December 28th, 2011, 1:52 pm

I don't understand social points at all yet
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SWTOR discussion for people who didn't cancel it

Postby Jammer » December 28th, 2011, 2:50 pm

Yeah I have found a few areas that really strain my system resources for some reason.
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Re: SWTOR discussion for people who didn't cancel it

Postby rabb » December 28th, 2011, 2:55 pm

Jammer wrote:Yeah I have found a few areas that really strain my system resources for some reason.


Maui, Acapulco, etc
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SWTOR discussion for people who didn't cancel it

Postby Jammer » December 28th, 2011, 2:59 pm

rabb wrote:
Jammer wrote:Yeah I have found a few areas that really strain my system resources for some reason.


Maui, Acapulco, etc

Haters gonna hate.
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Re: SWTOR discussion for people who didn't cancel it

Postby Clem » December 28th, 2011, 3:03 pm

rabb wrote:I don't understand social points at all yet


You get social points by partying up and having conversations with the NPCs in the game. Every time a conversation option comes up, each player selects their choice and the a roll is made and whoever has the highest roll (the number next to your picture in the lower left corner) has his selection play out. If your selection is not chosen, it seems you get social points equal to the number of people in the party. If your selection is chosen, you get points equal to twice the number of party members.

At least that's been my observation. Long story short, if you want social points, party up. If you want lots of social points, have a party of four.
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Re: SWTOR discussion for people who didn't cancel it

Postby rabb » December 28th, 2011, 3:11 pm

Jammer wrote:
rabb wrote:
Jammer wrote:Yeah I have found a few areas that really strain my system resources for some reason.


Maui, Acapulco, etc

Haters gonna hate.


more like workers have to work

8)
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